VIRTUAL PARK - Platform that Combines Modern Virtual Reality Technology


Hi friends If you are interested in joining the Virtual Park project, you should read reviews that can help you get information that can help you see their vision and mission. Here's the review:

About VIRTUAL PARK?
Virtual Park is a platform for developing virtual reality industries in the global market.

Virtual Park technology solutions give users new ways to interact with the virtual world and determine industry development trends. With the help of tokens, we want to bring virtual reality to new levels of perception and capabilities and make the technology more accessible.

OUR COMMUNITY

Not only technology developed, but also people who use this technology. Those who are already involved in the new blockchain economy will change the world tomorrow, bringing together millions and billions of people. These people are the engines of future progress. Our project simplifies the mechanism of interaction of people with the virtual world, which allows more and more people to use various services from virtual reality. We give our customers easy and convenient access to VR market best practices, which are included in the Taman Virtual project through tokens.

HOW TO WORK?

For Developers

Access SDK
Integration into the Virtual Park infrastructure
VR Lab: the ability to realize your own product
VR Marketplace

Franchise Bonus

Pay for the VR application in the Virtual Park token
15% payment discount for virtual token applications
10% discount when buying a franchise
10% discount for visitors to virtual parks when paying with virtual tokens

Virtual Park and VR Application

Marketplace with many options for virtual garden applications.
VR entertainer, marketing and education applications
VR games for various age groups and business travelers

VIRTUAL PARK COMPETITIVE ADVANTAGE

Our body's management system
Our main technological advantage is the body management system, which allows you to track all player actions in the smart room. This technology provides a competitive advantage over existing projects.

Value of the Virtual Park Platform
The value of the Virtual Park platform and VR tokens digital assets depends on increasing the number of active participants in the system. As a result, after launching the platform, the main task will become popular among the developer community and Geno Techno.

Our Virtual Park

Each virtual game park is designed for unlimited content that visitors can choose from. This content can be in the form of games and learning.

PASS VR
The VR Warehouse application allows developers to place and deploy their applications in all virtual parks and in ordinary stores.

VR memory application from one source
Product Support and Developer Updates
VR payment module
Application integration complete with Virtual Parks and body systems

TOKEN SALE

  • Symbol: VR
  • Early sales stamps: 04/17/2019
  • Final Sales Token: 05/29/2019
  • Sold Token: 3,900,000
  • Price tag: 1 USD
  • Specifications: ERC-20
  • Soft hat: 800,000 USD
  • Hard seal: 3,000,000 US dollars
  • Sales duration: 42 days


PERSONAL SALE

17.04.2019 - 29.05.2019 - 30% bonus
Soft hat: 800,000 USD
Hard Cap: $ 3,000,000

PRE ICO

24.06.2019-10.08.2019 20% Bonus
Soft stamp: 1,800,000 US dollars
Hard stamp: 7,500,000 US dollars

STEP 1

24.08.2019-10.10.2019 - 15% Bonus
Soft stamp: 8,400,000 US dollars
Hard stamp: $ 25,000,000

STEP 2

24.10.2019-26.12.2019 - 10% Bonus
Soft hat: $ 17,000,000
Hard cover: $ 50,000,000

STEP 3

24.01.2020 - 17.04.2020 - 5% Bonus
Soft hat: $ 22,000,000
Hard stamp: 64,500,000 US dollars


ROADMAP

2016 — Q4
  • Foundation of the Virtual Park company
  • Development of body tracking and motion capture technology
  • Development and construction of the first alpha version of the body control costume
  • Development of the camera system for body position tracking in spac
  • Integration of Leap Motion and writing of the software to capture the movement of the hands
2017 — Q1
  • Building System
  • The first tests of body control suit with synchronization of VR motion capture cameras
  • Development of stable software
  • Building and testing the first full version of the platform
  • Optimization of space position reading algorithms
2017 — Q2
  • Construction of the system
  • Presentation of the technology to the company's first investors and the first round of attracting investments
  • Development of VR applications and starting work on the SDK
  • Re-testing and debugging the tracking system
  • Development of interactive weapons for VR games and interactive objects
2017 — Q3
  • Exploring the needs of the VR market
  • Analysis of business needs and target audience of Virtual Reality
  • Own investments to create a test version of the Virtual Park ecosystem
  • Launch of the first platform in test mode
  • Setting up a Body Control System
  • Design project of the platform and formation of a strategy for the platform to enter the open market
2017 — Q4
  • Early Product Version
  • Presentation of the SDK to third-party developers
  • Attracting a second round of investments in the project
  • Acquaintance of the project with users in open areas
  • Software development to expand the functionality of Virtual Parks
  • Review of technology solutions and platform positioning in the open market
  • PR and marketing of open areas
2018 — Q1-Q4
  • Preparation for the distribution of tokens
  • Preparation the use of blockchain networks in the Virtual Park ecosystem
  • Getting started on the Virtual Park project regulations
  • Attracting consultants
  • Acquaintance of the project with potential investors
  • Development fundraising company
  • Overview of the technology solutions and platform positioning
  • Media plan development and marketing research
  • Registration of Virtual Park in the UK
2019 — Q1
  • Distribution of VR tokens
  • Virtual Park project presentation on the open market
  • Virtual Park Marketing Campaign
  • Start attracting capital to scale the project to the world market
  • Road Show in Asia and Europe
  • Distribution of VR tokens
  • Summing up and making construction regulations
2019 — Q2
  • Payment in blockchain VR Token
  • Construction of the first Virtual Parks after distribution of tokens
  • Development of VR apps marketplace for VR Market
2019 — Q3-Q4
  • Effective promotion and integration
  • API development for integration with Virtual Park apps
  • The second stage of the construction of parks in the USA
  • Summing up interim results and public report
  • Localization of the platform into additional languages
  • Starting blockchain network and introducing VR token into circulation

Here are the reviews I present to you all in finding information and knowing the Virtual Park project currently being run by their team, if there is any lack of explaining this article, do not worry, I have set up a link for you to get accurate information. information and of course you will be able to speak directly with their founder or team, at the link.





For more information about Virtual Park, please visit the links below:



Username Bitcointalk: samuraijin
Address Ethereum: 0x3f9bb3679f1B71F22d823992078244C87EF4D455

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